Instant Device Switching
Move between speakers, headsets, monitors, and microphones with direct selection or global shortcuts.
Audio control built for gamers
SoundOverlay gives you fast control over speakers, headsets, microphones, games, automations, and desktop layouts—all without leaving your setup.

Powerful features
Bring the controls around your game, devices, and desktop routine into one focused command center.
Move between speakers, headsets, monitors, and microphones with direct selection or global shortcuts.
Build IF/THEN rules around app launches, device connections, time, and the way you use your PC.
Connect detected local games to audio, overlay, and workspace actions without uploading your library.
Choose available devices with keyboard or mouse from a focused selector that stays out of your way.
See playback and recording devices, priorities, volume, mute, and connection state in one place.
Create memorable shortcuts for direct device selection, priority cycling, and overlay actions.
Save monitor-aware application arrangements and connect them to the routines that launch them.
Build a local catalog from supported launcher metadata and user-selected locations on your machine.
Made for real setups
See how the core SoundOverlay experience connects devices, applications, and monitors without burying the essentials.
Open a focused device selector from a global shortcut, move with the keyboard, or choose with the mouse.
Designed for desktop, windowed, and borderless-windowed applications. Exclusive-fullscreen support may vary.
Combine a trigger with focused actions, then let SoundOverlay restore the previous setup when the condition ends.
Map open applications to monitors, save the layout, and connect it to the routines that launch your work or gaming session.
Build a private catalog from supported launcher metadata and user-selected locations, then use verified entries as automation triggers.
Launcher coverage is only listed after implementation is confirmed.
Local-first by design
SoundOverlay is designed to work with the devices, games, and layouts already on your PC without turning them into an advertising profile.
Device priorities, automations, game catalog, and workspace profiles are designed to remain on your PC.
The first website build includes no advertising trackers, cookies, or behavioral analytics scripts.
Hosting and download requests can create basic server logs; the privacy notice explains that plainly.
Get SoundOverlay
One focused Windows app for devices, shortcuts, overlays, automations, and multi-monitor workspace routines.
Common questions
Clear answers about availability, privacy, overlays, and game compatibility.
The first verified public Windows installer has not been published yet. The download page will activate only after version, file, origin, signature, and checksum metadata are confirmed.
No. SoundOverlay is designed to use normal Windows desktop APIs and separate desktop windows for overlays rather than injecting code into a game or hooking its renderer.
The product is designed around local game discovery and a local catalog. Any future optional telemetry or crash reporting must be opt-in or clearly disclosed before release.
Exclusive-fullscreen behavior varies by game and Windows configuration. SoundOverlay is designed primarily for desktop, windowed, and borderless-windowed applications.